Description
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
- Bachelor’s degree in Computer Science or related discipline.
- 5+ years industry or related experience.
- Experience shipping at least one AAA console and/or PC game.
- Previous experience working in a senior role as a Graphics or Rendering Engineer.
- Strong 3D Math skills.
- Strong C/C++ experience.
- Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
- Experience using graphics debugging tools and performance profiling.
- Strong understanding and familiarity with current Unreal Engine technology desired.
- Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.
- Are you interested in this position?
Apply by clicking on the “Apply Now” Button below!
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